[Discussion] Why is EnderIO conduits banned after the 1.12 rewrite?

Discussion in 'General Discussion' started by primis, Jan 11, 2019.

  1. primis

    primis Member Member

    Joined:
    Jan 8, 2019
    Messages:
    2
    Likes Received:
    0
    Hi all,
    EnderIO conduits show up on the ban list of every server with the reason of "Cause insane amounts of lag."
    I understand that in the past this to be the case, but EnderIO was practically re-written from the ground up for 1.12 and no longer has an issue with conduit lag as far as I'm aware. If I'm wrong, then I apologize, but this ban seems outdated.
     
  2. Barbarian007

    Barbarian007 Moderator Moderator Eclipse

    Joined:
    May 28, 2018
    Messages:
    20
    Likes Received:
    0
    Gender:
    Male
    The reason they still are banned it mostly because of people know knowing about looping, it’s when cables have multiple end points, so say you have a big loop around your base and then you connect them it’s like you are going in a circle and checking everything around 10x mor etimes than needed and causes quite a good amount of lag, sorry if I explained it badly but pretty much if it’s looped it’s quite laggy and we can’t trust players won’t loop since most people don’t know about this issue and new players would be a huge amount of lag
     
  3. primis

    primis Member Member

    Joined:
    Jan 8, 2019
    Messages:
    2
    Likes Received:
    0
    Ah that makes sense! Thank you :)
     

Share This Page